Houdini Houdono | Simulation - Episode 6 - Flowy Choc

Ferrero Rocher! One of my favourite chocolates, so I’m super excited about this! Liquids are one of the more involved simulation topics, but don’t worry, we’ll tackle it in the same structured fashion. Here, I explain how to create a FLIP simulation network from scratch, and also how to use custom attributes to drive the materials of the chocolate in Redshift. Thanks for the assurance that a long video isn’t much of a concern so long as the material warrants the length! We’ve 4 episodes left, so please let me know if you’ve further feedback for this series! Otherwise, catch you next Friday at 6pm for some Smoke Simulation! As always, if you don’t know the basics of Houdini, check out Houdini Isn’t Scary:
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