Smoke simulation is a daunting task a decade ago, but it’s really quite straightforward to setup these days. Let’s build this extremely useful wind tunnel setup together; we can see this techniques being used in a bunch of Masonry Studio’s Razer and Canon product trailers.
Past couple weeks have been quite busy at work, but I’m determinded to finish the series. Let’s go!
As always, if you don’t know the basics of Houdini, check out Houdini Isn’t Scary: