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ArmorPaint Videocourse - 05 - Layers and Blending, Materials, Nodes, Bump, Displacement, Mask, Dirt
- Displacement and other nodes (- wave and procedural
- height = displacement ( viewport displace)
- bump - normal bump usa una texture per il bump
- Fill a layer with a material (fill layer)
- Layers mix and blend
contrast
hue sat
- Dirt Material dirt mask
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