Emitter Dev - WIP Co-op Preview: Unveiling Progress Amid Refinements, with Ven0m__ex in Testing
Finally testing a playable co-op version after all the struggles of UE replications
Switching weapon system has been a refactored in order to support multiplayer mode, So animation might be a little bit different from the earlier version, but still having plenty of room for improvement.
Here are couple tasks that needs to be done for a stable version:
- Fix replication for interaction with multiple elements like interactable computers, enemy kills and player mods.
- Laggy Sprint animation on client side.
- Close or restart multiplayer sessions.
- Flyable bike to have some races ;).
- Add GM_Survival (Enemy waves Game Mode).
Special Thanks for Ven0m__EX for testing!
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Emitter Dev - WIP Co-op Preview: Unveiling Progress Amid Refinements, with Ven0m__ex in Testing
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