This visual guide will help you understand the overall organization of the Open 3D Engine (O3DE) project, and direct you to the best places to get started contributing to the documentation. For more information contributing to O3DE documentation, check out the documentation:
Speaker: Alex Damarjian, Technical Trainer (AWS Game Tech)
Chapters/Timestamps:
00:00 - Intro
00:54 - Prerequisites
00:57 - O3DE Documentation
02:31 - O3DE Docs Repo Setup
02:57 - Creating Your Fork
03:40 - Clone Your Fork
04:04 - Set The Upstream
04:33 - Sync Your Clone
05:04 - Hugo Site Builder
05:30 - Run a Hugo Server
06:00 - Create a Branch
06:42 - Submit a PR
Helpful Links:
Try the O3DE Developer Preview today:
O3DE GitHub:
Get started with O3DE:
O3DE Documentation:
Join the O3DE Discord Server:
Join the O3DE GitHub Discussions (Forums): https://githu
1 view
0
0
4 years ago 00:04:54 5
O3DE - What is O3DE?
4 years ago 00:04:38 28
Announcing Open 3D Engine (O3DE)
3 years ago 00:08:49 1
O3DE - Contributing to O3DE Documentation
3 years ago 00:09:35 1
O3DE Game Engine First Major Release -- HAHAHAHA Ok... It Broke Me... Again.
4 years ago 00:09:22 1
Lumberyard Engine Open Sourced!! -- O3DE or “Open 3D Engine“ is the new name