Open 3D Engine (O3DE) is an Apache multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations. Some of its features include: the Atom renderer, visual and Lua scripting, physics simulations, and the white box tool.
Speaker: Alex Damarjian, Technical Trainer (AWS Game Tech)
Chapters/Timestamps:
00:00 - Intro
00:39 - What is O3DE?
01:37 - Atom Renderer
02:29 - Scripting
03:06 - Physics Simulations and Prefabs
04:18 - White Box Tool
Helpful Links:
Try the O3DE Developer Preview today:
O3DE GitHub:
Get started with O3DE:
O3DE Documentation:
Join the O3DE Discord Server:
Join the O3DE GitHub Discussions (Forums):
Follow O3DE on Twitter: htt
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