The Gnomon Workshop is pleased to announce the release of “Creating Complex Designs and Patterns, Substance Designer and ZBrush Techniques with Nate Stephens“.
In this title, Principal Artist Nate Stephens demonstrates the creation of a complex decorative medallion asset using Substance Designer, ZBrush, Maya, and Marmoset Toolbag. Starting in Substance Designer, complex shapes are formed and explored, leveraging the flexibility and experimental power of the software. Once a template network has been setup
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