Create a complex glass sculpture starting with a donut (Blender Tutorial)
In this video we are going to create a create a complex glass sculpture starting with a donut. We will explore simple deform modifier, gradient texture color ramp as a world node to light our scene and use a pre-made glass dispersion material.
Cycles glass dispersion by CG Vertex
0:00 - Intro
0:37 - Making that donut looks awesome
1:15 - Create a light using gradient texture and color ramp
2:09 - Download and leverage CG Vertex Glass dispersion material
2:56 - Create a displacement noise
3:53 - Your turn
4:02 - Iterating (speed up)
6:09 - Final renders
6:21 - Outro
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