Height Lerp Node | 5-Minute Materials [UE4]

Ay ay ay let’s go! Today we’re looking at the HeightLerp Node. This material function is another banger that will help your textures pop out and look 3-dimensional. It takes in a height texture and enables you to blend between 2 textures/colours using that heightmap, which allows for grass to creep in-between bricks or for snow to fill the gaps in stones. The transition can be driven by a scalar parameter, vertex paint or even by another scalar texture (or all 3!) so the flexibility is endless. ------------------------------ Discord: YouTube: Twitch: Patreon: Twitter: ------------------------------ Computer Specs: Ryzen 3900x 12-core CPU MSI Geforce RTX 2080 Super 64GB Corsair RAM One of those fancy nvme m.2 SSD’s Programs of choice: Unreal Engine 4 - (Game Dev) Blender 2.8 - (Animation and Modelling) OBS - (Video/screen capture) Davinci Resol
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