This game is based on Yars Revenge from 1981 by Atari, inc. The primary objective of the game is to break a path through the shield, and destroy the Qotile with a blast from the Zorlon Cannon. The secondary objective is to score as many points as possible. See Figure 1 for an explanation of the objects on the playfield.
The shield is the red area in front of the Qotile base. Along the various levels, it will appear in various shapes. The shield could be made up of cells and steel indestructible blocks. The Ray scout can destroy the cells by firing at them with energy missiles, from any location on the playfield, or by devouring them on direct contact (the Zorlon Cannon can be used to demolish cells, but this is a waste of a powerful weapon).
In the 2024 version the redefine keys routine was fixed and the menu was totally rewritten in Assembly (the previous one had a compiled code from BASIC). Music by Rich Hollins.
Made by Luca Bordoni in 2018 / 2024.
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