Recursive Wang Tiles for Real-Time Blue Noise

This is the accompanying video for our SIGGRAPH 2006 paper. “Recursive Wang Tiles for Real-Time Blue Noise“ Enjoy! Abstract: Well distributed point sets play an important role in a variety of computer graphics contexts, such as anti-aliasing, global illumination, halftoning, non-photorealistic rendering, point-based modeling and rendering, and geometry processing. In this paper, we introduce a novel technique for rapidly generating large point sets possessing a blue noise Fourier spectrum and a high visu
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