Making Ezio Auditore in Blender | Timelapse Part 4 | Complete texturing process
This is the fourth timelapse of me making Ezio Auditore Da Firenze from Assasin’s Creed Revelation game. This video covers how I created all the textures. I made every detail of the character in Blender from scratch, there is a variety of tools and techniques I used to achieve this result.
It took me almost a month to finish it and I hope people will like it.
Disclaimer: this is the fourth part of the whole process, the next parts will be dropped soon, stay tuned for that.
Thanks.
find part 1 here:
find paert 2 here:
find part 3 here:
final result:
my social media:
instagram:
artstation:
Textures used from:
music used:
musics are used from
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