Note - there is no sound
Please watch with captions turned on!
This video is a demonstration for a program I wrote for my Swarm Intelligence and Artificial Life Module at uni.
It demonstrates the boids technique for simulating flocking in birds, implemented here in 2D using Microsoft’s XNA.
The boids algorithm was created by Craig Reynolds in 1986.
My version is roughly based on the pseudocode by Conrad Parker
For more information p