Half-Life via Xash3D FWGS Engine on Motorola ROKR EM30 phone (MotoMAGX OS based on Linux kernel)

Another video: Half-Life via Xash3D FWGS engine: I made adjustments to the mipmap parameters in the config and updated the build from Git CI. This resulted in a good performance boost with minimal graphical losses. Xash3D FWGS is now somewhat playable on my old Motorola ROKR EM30 phone, even with sound enabled. And, of course, it runs faster without sound. Config parameters: sw_mipcap “0“ sw_mipscale “7“ sw_noalphabrushes “0“ sw_notransbrushes “0“ sw_texfilt “0“ osk_enable “1“ gamma “3.0“ brightness “10.0“ cl_showfps “1“ Hardware: ARM1176 @ 532 MHz to 740 MHz Overclock 64 MB RAM 128 MB Swap Software: MotoMAGX OS (Linux based) UI is EZXAPPBASE based on Qt GCC
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