Pleistocene fauna, *unedited test video

found this long capture i did in Unreal a while ago. the animations weren’t looped yet so the animals pop in and out but there are still some nice moments. what was cool about this was the ’’unscripted’’ and almost documentary feel while going around the level and finding an interesting shot while the animals do what they do. this was really hard to control for the final video so the whole thing was directed and storyboarded traditionally and some of the magic was lost. i guess i’ll go back to it and make it an interactive piece as it ’’wants’’ to be : ) final video: #UE4
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