OWHQ - Progress Walkthrough - Jan2018

A walkthrough of the current in-progress state of a personal project in Unreal Engine 4. Based on Blizzard’s game of the same name, it’s a realization of what Overwatch’s Swiss-alpine headquarters might look like. NOTE: Sorry about the bloody cursor. It wasn’t visible for me when recording, haha. Will be fixed in future walkthroughs.
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