This video will show you how to use volumetric lighting in unity urp (universal render pipeline). The volumetric light used in the video is taken from a github repository and it’s MIT licensed (check the github link for more information). This volumetric light supports directional light, spot lights, and point lights. It can also provide beautiful results when combined with global illumination. However, this video does not cover the global illumination guide (check out my other videos on global illumination topic).
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