Quick Refraction in Shader Graph | Bytesize Gamedev

Bytesize Gamedev is a series of shorter tutorials, delivered in around 60 seconds. In this tutorial, we’ll cover a quick way to achieve refractive glass/ice in Shader Graph and URP! -------------- 💻 Check it out on GitHub: 📱 I made a thread about this on Twitter: -------------- Unity , URP/Shader Graph -------------- ✨ Grab Snapshot Shaders Pro here: ------------ 💬 Join the Discord: 💖 Support me on Patreon: ☕ Or throw me a one-off coffee on Ko-fi: #bytesizegamedev #unity #tutorials
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