Painting Freeguild Infantry - Cities of Sigmar, Battle-Ready & Beyond [How I Paint Things]

I’m a sucker for box art. People with a far finer eye for colour and composition than I have are the ones that first put their minds to creating those colour schemes, so... I’ll take a swing at the ’standard’ first before doing anything crazy! Luckily, the Steelhelm infantry are some really nice miniatures with plenty of detail that’s not demanding on a painter to get a pretty sharp result. If you need some help with tricky transfers: Keeping eyes simple and easy to paint: 00:00 - Intro 00:46 - A Quick Note on Priming 02:19 - Basecoats 10:03 - Shading 11:59 - ’Battle Ready’ Finished 12:03 - Highlights & Finishing Touches 16:17 - The Finished Freeguild Thanks to Producer Patrons Alan, Kyrie, Andrew, Jimmy, Rod, Phil, Robison, Woodcock, David Kinney, and Matt Dischner - as well as all the other Patrons that made this video possible, and Exit23 Games for recording equipment that helps keep the channel ticking over! Find out more at the following links: THE BASE: Stirland Mud texture paint applied in a thick layer, drybrushed with Golgfag Brown and Tyrant Skull once done. Apply tufts to taste and paint the base rim in Dryad Bark. Done! PAINTS USED: PRIMER: Chaos Black, Wraithbone (Citadel Spray) CITADEL: Guilliman Flesh (Contrast) Black Templar (Contrast) Blood Angels Red (Contrast) Iyanden Yellow (Contrast) Garaghak’s Sewer (Contrast) Snakebite Leather (Contrast) Baal Red (Contrast) Skeleton Horde (Contrast) Iron Warriors (Base) Iron Hands Steel (Base) Retributor Armour (Base) Agrax Earthshade (Shade) Lahmian Medium (Technical) Reikland Fleshshade (Shade) Wraithbone (Base) Flayed One Flesh (Layer) Fire Dragon Bright (Layer) Ushabti Bone (Layer) Liberator Gold (Layer) ARMY PAINTER: Bony Matter (Speedpaint) VALLEJO: Steel (Model Air) VARNISH: Instar Varnish
Back to Top