This tutorial covers how to use the voxel editor to import a map, setting the graphics quality and the lighting, configuring and using the camera, and configuring and doing a render.
0:00 Tutorial intro showing the final isometric render
0:05 Avoyd Main Menu
0:14 Avoyd Voxel Editor
0:20 Setting Start As Voxel Editor
0:32 Import Minecraft Map
1:04 Right Click Movement
1:13 Graphics Quality Settings
1:37 Isometric Camera Setup
3:02 Atmosphere Settings (decreasing fog by increasing atmosphere Half Length)
3:41 Moving Camera Centre
4:25 Setting the sun angle
5:28 Hiding the editor’s user interface (Ctrl M) to check the render preview
5:41 Opening Render Controls
5:52 External Viewports
6:15 Preview Render
6:19 Preview Denoising
6:29 Raytrace Scene
7:02 Increasing samples through continuous accumulations
7:30 Auto save
8:12 Render Complete - opening screenshot directory
8:23 Image format settings
8:42 Render Image Size settings
9:02 Final Render & Credits
Credit: Minecraft Map Greenfield City