OpenGL c++ game engine dev: Ragdolls, blood, and weapon drop
Ragdolls were are a grind, they always are. Very fiddly business and they still need a lot tweaking. Here’s the blood and weapon drops from last nights stream also. Shout outs to XMAk/Noobseeker for the silencer model.
For stream notifications, read the welcome page within
To support the project financially, visit
Source code:
Stay true, stay sane. Never quit, never waver.
🌹
1 view
246
59
1 month ago 05:27:56 1
OpenGL c++ first person shooter engine game dev: Collision and Splitscreen