2D Devil May Cry, or MUGEN? Slave Zero X Review. This is an interesting game. Love it or hate it, you have to admit it’s interesting. Slave Zero X is a follow up to an obscure Dreamcast mech game that even I have never heard of, but instead of being mech-based combat, it is going with a 2D side scrolling beat em’ up style. Except, instead of being belt scrolling, like Final Fight or Alien Vs. Predator, it has adopted a fixed plane perspective like a fighting game, but with 3D backgrounds. The look and the concept are intriguing.
In terms of the gameplay, Slave Zero X can best be described as a mix between Guilty Gear XX, Devil May Cry, and Strider (funny enough, all of these references are openly cited on the game’s Steam page, which I respect), all games that I am a fan of and I am sure fans of this channel enjoy. Add in the Sega Saturn early 3D look to the backgrounds and lush and blood sprite art of the character and enemy design, and this is the type of game that is directly aimed at this channel’s aesthetic tastes.
On paper than, Slave Zero X is the type of game that I partricuarly am inclined to enjoy. The question with this game however, and many ambitious indie games like it, is if it has the design chops to actually pull off such an ambitious blend of gameplay styles and genres. Because if the game is done correctly, I think it might be described as a 2D version of Devil May Cry, or a Guilty Gear style beat em’ up... But if done poorly, then it could be a product of MUGEN madness where it has some cool ideas, but doesn’t actually impliment them or balance them well.
The results in this game’s case are rather complicated, hence why I have a 40 minute review discussing the game’s design ha. And I will say, even if you are not inclined towards this game, I still think it makes for a fantastic conversation piece on action game design as a whole.
Right now the game is availible on Steam and GOG and I generally prefer GOG over Steam, but this is a case where you probably will want to hold out on picking up the GOG version until it has some patches and stuff like that (unless you don’t mind patching GOG games). The game is also availble on PS5/PS4 and Xbox, but it sound like the Switch version has been delayed (I can only assume because of performance optimization).
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