LIVENODING First Look at Geometry Nodes Volume Cube
#VolumeCube #geometrynodes
In this episode, I am giving the most basic example you can do using Volume Cube node of Blender Geometry Nodes. This is available under Blender 3.3 alpha, still experimental.
I can actually just call this video “the struggle of volume cube“ trying to be anything. It’s basically what 3D geometry mesh, if you can think of it as a volume in 3D, then you can remesh it and it becomes something that is unique and less boring default cube.
The idea here is to simply use some of the basic 3D texture: Noise Texture, Voronoi Texture, or even Gradient Texture node, and plug the output value as Density for 3D Volume Cube. Then you remesh it and see the output geometry. You need to experiment with this yourself and come out with something. If you have 3D printer, you can try printing out the result of the porosity volume that is being generated.
Enjoy!
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