In this video I show how to change the appearance of units with humanoid skeletal meshes. I also explain the toolkit’s concepts of units and the puppets used to represent them (Video made with in )
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Оригинал видео -
0:00 Приветствие
8:55 use one of the new skeletal meshes
10:24 change it to any of our new imported skeletal meshes
13:24 assign a different skeleton
14:47 assign them a different skeletal mesh