Felix’s Hammer Notepad: Mirrors (Back-Stock)

This is one of the elements I designed for Back-Stock: mirrors which reflect light bridges and lasers and such. This is an early draft of the test in which they are introduced, the text on the screen will be replaced by voice-overs in the final version. The mirror texture changes depending on what is redirected through it. In this video you see white (nothing), cyan (light bridge), and red (discouragement beam). It also turns dark blue or orange for a tractor beam and green for a high-energy pellet, with the speed of the swirling showing the energy of the effect (ranked green - red - cyan - blue/orange - white). This should in theory work with Sendificators, but I’ve never tried it. Internally the mirrors use the portal system, so anything which can be redirected by portals can be redirected by mirrors.
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