Dynamic Spider-verse Jump pt. 2 | 28 Day Animation Challenge - Day 12

For Day 12 of the 28 Day animation challenge we’re continuing our Dynamic Spider-verse Jump by taking it into blocking plus. Today we’ll put in the rest of the critical poses we need before inbetweening. This challenge is split up into parts so you can absorb a lot from each step in the process and so its not an exhaustive 8 hr video.. This way you continue to build your body mechanic skills to a higher level — a level that has you capable of animating on your favorite superhero movies! ➡️ Download the Spider-verse Rig (by WatYanin) and Web Rig (by Kiel Figgins) here: 🎨💪Unlock Pro Mode for free by visiting: ⏰ Timecodes ⏰ 0:00 - Intro 0:25 - part 2’s game plan 0:53 - blocking plus begins 01:37 - moving the rig keys 05:01 - key the speed of the ball to cog 06:10 - cog rotaiton to match 08:38 - cog arc 09:15 - hip shape 11:46 - arm arcs 14:42 - head dive 16:44 - fist pose 17:36 - sketches for spine shapes 28:16 - sketch result 28:46 - pro mode 29:19 - new dive breakdowns 36:28 - torso tilt 37:25 -- tweaking limbs 41:57 - eases for jump 42:55 - head lead up 47:58 - arm pop 54:58 - leg drag 58:01 - arm criss cross 01:03:54 - arm cleanup 01:13:08 - head / chest rotations / arcs 01:23:22 - torso silhouette 01:29:18 - knee outside 01:30:17 - foot swivel 01:31:46 - blocking plus result 01:32-09 - The Next Anim Challenge Subscribe to Rusty Animator: FOLLOW Rusty Animator on Social Media ➜ ➜ Website ➜
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