In this video I show you my approach to rigging a torso. Even though the nice transformation is achieved using a bendy bone, I demonstrate how to use it to drive a game engine friendly skeleton.
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Credits:
The Countess model is owned by Epic and only to be used in Unreal Engine projects.
Cover image background: , uploaded by Elothedreamgirl
Music: Text Me Records - First
00:00 Intro
00:08 Finished rig demo
00:39 Viewport cleanup
00:17 World and Torso ctrls
01:55 Stealing geo for custom shapes
03:06 Assigning custom shapes
03:28 Pelvis and Chest setup
05:37 Spine ctrl
08:08 Setup for Spine_01 and 02
11:32 FK spine
12:20 Spine stretch toggle setup
14:03 Cleanup
14:50 Test everything
15:01 Final words