In this Cinema 4D tutorial - which is the first in a two-part series - we take the first step towards building a combination lock, which might be used in a safe. We will build the parts of the lock and make them behave as desired, by using Xpresso. We will also be making use of a couple of nodes that we have never used in a practical example, namely the Collision and Matrix2HPB nodes.
My thanks go to the following people, all of whom have been kind enough to buy me a coffee:
Matt, Cedric, Uriah, Willy, Vadim, Tim and Simone.
Your generosity is greatly appreciated!
If you wish to by me a coffee, you may do so here:
0:00 - Intro.
0:42 - Building the Dial.
3:00 - Creating the Dial Face Texture.
10:51 - Finishing the Dial.
11:33 - Building the Discs.
17:48 - Setting the Discs’ Starting Positions.
22:13 - Colliders and Targets.
27:52 - The Outer Ring and Indicator.
31:00 - Xpresso (Part 1).
43:41 - Xpresso (Part
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