Renderman 22 | Lookdev using masks | ISO workflows
Renderman 22 tutorial | Lookdev using masks
Lookdev using masks to control the shading is common technique. In this Renderman 22 tutorial we take a look at how we can utilize a few textures exported from Mari 4 to control the shading of text and bump in Renderman for maya. We use ISOs (Isolation masks) to target areas where to apply bump to the asset using a voronise pattern found in Renderman 22
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