Mark Darrah On Anthem’s Launch, Dev Advice, And Leaving BioWare - MinnMax Interview
MinnMax’s Ben Hanson interviews Mark Darrah about his career at BioWare and why he decided to leave the studio and is now building a YouTube channel offering advice for other game developers. In this interview Darrah talks about his history with crunch, why he didn’t have the heart to see the next Dragon Age into production, the unreleased Nintendo DS game Mass Effect: Corsair, and his perspective on what went wrong with Anthem’s launch. Unlock the podcast version and help support independent games media over on Patreon!
Check our Mark Darrah’s YouTube channel here -
To jump to a particular discussion, check out the timestamps below...
00:00:00 - Intro
00:01:16 - Mark Darrah’s YouTube channel
00:04:46 - Lessons from crunch in AAA games
00:18:24 - Dragon Age 2’s rushed development
00:23:27 - Why BioWare can’t make small games anymore
00:27:35 - Mark Darrah’s next game
00:35:14 - Keeping Dragon Age
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Dragon Age INQUISITION First Look! New Gameplay Interview with Executive Producer Mark Darrah