Blender 2.8 Character Modeling - Part 5 of 8: How to Retopologize a Character
Part 5 of 8 of a character modeling series where we retopologize our character mesh. I go over the built-in Blender add-on F2, the built-in Blender feature Voxel Remesh, and the external third-party add-on Retopoflow in the video.
Chapters
0:00 Introduction
0:35 Retopology Methods
1:26 Retopology using F2 Add-on
4:54 Retopology using the Retopoflow Add-on
5:45 Retopologizing the Body
14:15 Shrinkwrap the Low Poly Body to High Poly Sculpt
15:01 Retopologizing the Head
18:44 Shrinkwrap the Low Poly Head to High Poly Sculpt
18:58 Retopology using the Voxel Remesh Feature
20:42 Refine the Low Poly Mesh with Multi-Resolution Modifier
23:40 Wrap-up
Series Links
Part 1: How to Base Mesh -
Part 2: How to Join & Sculpt -
Part 3: How to Base Accessories -
Part 4: How to Detail Accessories -
Part 5: How to Head & Body Retopology -
Part 6: How to UV Unwrap -
Part 7: How to Texture Paint -
Part 8: How to Rig & Composite -
Third-party Retopology Tools
InstantMesh:
SpeedRetopo:
RetopoFlow:
Danny Mac 3d
How to RETOPOLOGIZE the BODY - Part 2 - Body Retopology -
How to Retopologize a Head like a Boss - Part 2 -
Let’s Connect
Instagram: @russellmidfield
Twitter: @russellmidfield
Facebook: Russell Midfield
Discord: russellmidfield#9667
Music
Youtube Audio Library
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МОДЕЛИРОВАНИЕ ОРУЖИЯ В BLENDER 2.8
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4 weeks ago 00:07:33 1
Пейте этот напиток каждый день, чтобы уменьшить простату🙌
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