Kinematic Tank with Ground Sensing from Scratch (Part 1) - Unreal Engine 5 Blueprint Tutorial

In this new episode of the series about Kinematic Vehicles from scratch we will create a tank which is able to move on an uneven terrain and shoot at targets. Project assets: Downloadable project with enhancements (engine sound, recoil animation, dynamic targets, game statistics): Using Unreal Engine 00:00 START 01:45 Import the skeletal mesh 03:10 Tune the physics asset 05:42 Create the tank blueprint 08:05 Create the input actions and mapping context 13:35 Add Spring Arm and Camera first test 16:00 Explanation about ground sensing 18:33 Create the ground sensing component 25:50 Add the ground sensing components to the tank 29:20 Add Event Tick and ground sensing logic 41:10 Rotation handling 43:05 Location handling 51:04 Test the movement logic on an uneven terrain 53:35 End of Part 1 #unrealengine5 #blueprint #vehicles #simulation #tank #tutorial
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