Blender - Warrior Character Modeling- Part 1

Detail sculpting in Blender is a pain with me. My computer can’t handle millions of polygons and I don’t want to spend too much time polishing every detail, so I just do it at an acceptable level, then hide the bad points by textures and lighting. Part 2: Part 3: Artstation: Twitter: FB: Patreon: #Blender #3Dmodeling, #modeling, #Warrior
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