Tour 6D

This is a “tour“ starting from the zeroth dimension, and moving all the way up to the sixth, and then back down to zero. It starts out with a point, which turns into a line, then a square, a cube, a tesseract (4D cube), a pentaract (5D cube), and then a hexaract (6D cube). It adds more and more complex multidimensional rotations as it gets to higher dimensions, while retaining the rotations from the lower dimensions. Then, finally, the process is reversed and it gradually morphs back down to a single point again. Each vertex is a different color, and the edges show a color gradient between their two endpoints. Hopefully, that helps ditinguish things a bit. The rotations and movements are painfully slow for the first and last bit, but that was needed so that it didn’t get *too* hard to follow by the time it got to six dimensions!
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