Character RBD FX Pipeline Houdini Effects Tutorial Series Compilation
In this collection of videos, I go over a 3d pipeline to create a character FX sequence where a character punches a wood board and breaks it using rigid body dynamics. We create the character in Reallusion’s Character Creator, import that character into Mixamo by Adobe, and then bring the character into Houdini to create the wood breaking effect.
Video Chapters
00:00:00 Intro & Character Creator
00:07:36 Character Animation
00:11:55 Rigid Bodies
00:17:13 Fracturing
00:23:11 Importing Character FBX
00:27:58 Character Interaction Rigid Bodies
00:33:52 Character Fracturing Object
00:48:18 Cleaning Up Fracture
01:04:51 Switching Between Geometry
01:10:24 Setting Up Materials
01:17:54 Rendering
01:29:01 Final Render
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