In this tutorial, Senior Technical Product Manager Raffaele Fragapane takes you through the process of turning your own custom scan, sculpt, or model into a MetaHuman using the Mesh to MetaHuman feature in the new MetaHuman Plugin for Unreal Engine. He also covers further refining your MetaHuman in MetaHuman Creator. Download the plugin here:
17 views
15
2
1 week ago 00:03:26 1
Pack Like a Pro: Ultra-Light, Space-Saving Packing Cubes for Stress-Free Travel! - YouTube