BISim recently demonstrated a Brigade vs Battalion scenario in VBS4, with over 2,000 high-fidelity military entities, all of which were moving and engaging along the Polish border. Every entity moved with high-fidelity animations and behaviors and every round was simulated with accurate ballistics. This represents a massive capability enhancement over VBS3. This huge scenario was generated rapidly and intuitively using the new VBS Plan capability within VBS4.
BISim also demonstrated the capability of VBS4 to simulate and render large crowds, demonstrating 5,000 moving civilian entities in the field of view at 60fps. Both pedestrians and traffic can be represented with support for traffic lights, lane following, etc.
VBS4 can meet training use cases that were previously only achievable with traditional constructive simulation, but with unprecedented entity-level visual and behavioral fidelity. The “ready for training” VBS4 20.1 release is scheduled for mid-2020.
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