How Gris Made You Cry With Its Colors

Gris is an experience unlike most games you’ll find in that it gives you an intimate glimpse into the psyche of someone dealing with grief. And it’s through this game’s dynamic use of color that it does so. In this episode of Psych of Play, we will be taking a truly deep dive into the world of Gris and how it uses its colors and in game mechanics to illustrate the complexities of loss and bereavement. Twitter ▶ Twitch ▶ Support Daryl Talks Games on Patreon! – Bonus content, early access, YOUR name at the end of videos, and more all for $1/month! -Games Shown Gris (2018) - Nomada Studio Final Fantasy X (2001) - SquareSoft Celeste (2018) - Matt Makes Games Astral Chain (2019) - Platinum Games Portal 2 (2011) - Valve Kingdom Hearts 2 (2005) - Square Enix Pokemon Sword & Shield (2019) - Game Freak Mortal Kombat 11 (2019) - Nether Realm Studios -Research Articles Cited 5 stages explained: Color Overview Article: Color exposure tests: VR Arm Study: Blue Streetlights overview: Blue Streetlights support: Night Shift on Iphone: Skin Conductance and Emotion: Dev interview & cut art: Additive and Subtractive Color Mixing: GRIS and Grief: -Clips/Movies Shown Flavors of Youth (2018) Good Will Hunting (1998) Inside Out (2015) Dororo (2019) Marriage Story (2019) Harry Potter and The Goblet of Fire (2005) Sleeping Beauty (1959) The Garden of Words (2013) La La Land (2016) Beauty and The Beast (1991) Southpaw (2015) -Music Sources: Inside the Mind - Ryan Taubert Gris Pt 1. - Berlinist Memories - David A. Molina Transformation One - Analog Heart Starting Over - Roland Lewis Don’t Go - Chris Coleman Blood in the Water - Luke Atencio 7:42 AM (Lowercase Noises Remix) · Hotel Neon Unagi - Berlinist Before you fall asleep - jhove Kindle - Roary **All images, graphics, and fonts created or found with , , , and Lightworks v14 editing software. All gameplay footage captured with Elgato 60FPS recording device** #PsychofPlay #GRIS
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