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Hi guys,
This is the 11th video in my Dracula, 3D Character Tutorial series.
This video covers the following:
- modeling two helmet designs in ZBrush and 3DS Max
- sculpting an armoring cap in ZBrush
- simulating a cape in Marvelous Designer
- retopologizing the cape in 3DS Max and projecting the simulated results back onto it in ZBrush
If you like my videos, please