Goscurry is a small, hard game, developed by Daniele Giardini with beats by Isak J Martinsson, where you must relax and follow the rhythm (except for speedfreak modes, where things go crazy). Try to go as far as you can by piloting one of 6 ships on an infinite road, suspended over a stylized and eerie landscape, while taking sharp corners, evading hazards, and avoiding panic attacks.
Out now for Win/Mac/Linux, out soon for Android/iOS/Ouya.
Official website:
Please (pretty please?