Meet Mustafa, one of the Avalanchers responsible for blowing shit up! Well, technically.
Mustafa is a VFX Artist at Avalanche Studios Group. That means he’s one of the rugged individuals who make our guns go boom, our water go splash, and our vehicles go across massive open worlds in all sorts of beautiful, realistic, and dynamic ways.
In short, visual effects help invite players into the world. After all, what’s more mesmerizing than a big-ass, kick-ass explosion filling up your screen?
Work with us!
If you’re a VFX whizz like Mustafa or just someone looking to work with games, we’d love to hear from you 👇
Follow Avalanche Studios Group for open-world mayhem, unique behind-the-scenes peeks, and top-of-the-line puns.
Twitter - | @AvalancheSweden
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Instagram - | @avalanchestudios
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About Avalanche Studios Group
Avalanche Studios Group is a leading interactive entertainment company offering a wide range of games and live services from creative divisions Avalanche Studios, Expansive Worlds, and Systemic Reaction. Its portfolio includes the Just Cause franchise, theHunter: Call of the Wild, Generation Zero, Second Extinction, Rage 2, Call of the Wild: The Angler, and the upcoming Ravenbound and Contraband. Founded in 2003, Avalanche Studios Group draws from two decades of open-world experience. All its games are developed using the proprietary Apex engine, enabling vast and dynamic worlds full of emergent gameplay and endless creative possibilities. Learn more at .
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