I created a variety of animations related to magic that can be used in UnrealEngine.
These will be useful for VFX artists to practice VFX and make demo reels.
I look forward to seeing how your VFX can add color to these animations!
~Animation list~
01_idle
02_shot_start
02_shot_loop
02_shot_end
02_shot_all
03_shotS_start (Inplace/Rootmotion)
03_shotS_loop (Inplace/Rootmotion)
03_shotS_end (Inplace/Rootmotion)
03_shotS_all
04_beam_start (Inplace/Rootmotion)
04_beam_loop (Inplace/Rootmotion)
04_beam_end (Inplace/Rootmotion)
04_beam_all
05_chanting_start (Inplace/Rootmotion)
05_chanting_loop (Inplace/Rootmotion)
05_chanting_end (Inplace/Rootmotion)
05_chanting_all
06_chanting_start
06_chanting_loopA
06_chanting_middle
06_chanting_loopB
06_chanting_end
06_chanting_all
07_force
08_combo
08_combo_attatchSKL_anim
09_football (Inplace/Rootmotion)
09_football_ball_anim
10_buff
10_buff_attatchSKL_anim
11_emote_spin (Inplace/Rootmotion)
12_emote_grace
UPDATE!!
[March, 7th, 2022]
I have added an animation to MagicalAnimSet as you requested!
If there are any problems or animations you would like to see added, please contact me for consideration.
Plaese check it out ↓
[March, 28th, 2022]
i) Fix bug unwanted rotation of the two bones
- Upperarm_Twist_01_r
- Upperarm_Twist_01_l
ii) Add motion “jump“, “run_end“
iii) Delete run_f, run_fl, run_fr
Create run_f_loop, run_fl_loop, run_fr_loop
iv) Select Rig “Humanoid“ (Retarget Manager)
~Twitter~
If you have any question or problem, please contact me
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1 year ago 00:01:29 1
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