[GMOD] Weapon Showcase: Max Payne

The Max Payne pack not only adds faithful recreations of the weapons from the first game but also includes playermodels and npcs complete with dynamic facial animations and custom sounds. It also adds 3 maps which includes the training level, a segment from chapter 1, and the bonus level from dead on arrival difficulty. There are so many content in this pack, it’s better to experience it for your own, especially if you’re a fan of the Max Payne series. Notes: - Dry reload animations are used regardless if the weapon is empty or not. - No aim down sight - No exclusive third person animation - Doesn’t come with its own slow motion mechanic Timestamps: 0:00 - Intro [ PISTOLS & MACHINE PISTOLS ] 0:32 - Beretta 0:48 - Dual Berettas 1:01 - Desert Eagle 1:16 - Ingram 1:31 - Dual Ingrams [ SUBMACHINEGUNS ] 1:44 - MP5 [ SHOTGUNS ] 2:05 - Sawed-Off Shotgun 2:23 - Pump-Action Shotgun 2:42 - Jackhammer [ RIFLES & CARBINES ] 2:58 - Colt Commando 3:17 - Sniper Rifle [ LAUNCHERS ] 3:43 - M79 [ THROWABLES ] 3:59 - Grenade 4:!6 - Molotov Cocktail 4:34 - Tripmine [ MELEE ] 5:01 - Lead Pipe 5:13 - Baseball Bat [ DRUGS DRUGS SREUGDS@!!! ] 5:32 - Painkillers 5:44 - Outro Links: Max Payne Pack: 228 MB [ pack] Playermodel is included in the pack Intro Maps: ttt_vault [ Max Payne’s Aesir plaza [ Silent Hill PT: Hallway [ Bonus Level: Included in the pack gm_underground_IV [ Museum [ zs_deviations [ gm_conflux [ Liminal Hallway [ Hot Dog Theatre [ Chapter 4 Room Segment: Included in the pack Postal Dude PM [ Outro Music: Map Muzak [
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