Sidefx Solaris Houdini | Part 2 : Megascan Assets to USD

This is the second part of a tutorial series about Universal Scene Description and Houdini Solaris. Now that we have gone through the basic principles of Solaris, time to see how we can assetize some Megascan Surface and Plants into USD. Working out here a setup that you can reuse as much as you want to make your life much easier. This video is sponsored by myself, mentioning in this video some ways to speed up your workflows by leveraging python scripting... And I’m currently working on Course for that with my Gumroad store ! One hour of free content in the first part if you wish to give it a try : 00:00 - Introduction 00:37 - Quixel Bridge Plugin 02:09 - Assetizing with QBridge Plugin 08:04 - QBridge Structure limitation 08:38 - Assetizing with Component Builder 14:13 - VEX Shader vs MaterialX 15:09 - Self Sponsore : my python Course ! 16:08 - Material X intro 21:32 - Fixing Megascan Displaceme
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