BlueEvilGFX Custom Rig UI Tutorial for Blender

🎯 Загружено автоматически через бота: 🚫 Оригинал видео: 📺 Данное видео принадлежит каналу «BlueEvilGFX» (@BlueEvilGFX). Оно представлено в нашем сообществе исключительно в информационных, научных, образовательных или культурных целях. Наше сообщество не утверждает никаких прав на данное видео. Пожалуйста, поддержите автора, посетив его оригинальный канал. ✉️ Если у вас есть претензии к авторским правам на данное видео, пожалуйста, свяжитесь с нами по почте support@, и мы немедленно удалим его. 📃 Оригинальное описание: [Video Description] • contact: Discord - • programs I use: • Blender • OBS • Affinity Photo • Davinci Resolve This tutorial shows you how to create your own custom UI for any of your blender rigs. It will teach you the basiscs for accessing and displaying properties as well as a “texture changer“ which lets you easily change textures of materials in the UI. I will create a little script for a Minecraft rig as an example. Little python knowledge would make it easier for you ;) Blender API Documentation: __________________ Used Music: 🔻 Departure to the West: 🔺 🔻 “Lakey Inspired - Blue Boi“ is under a Creative Commons (BY-NC 3.0) license. Music powered by BreakingCopyright: 🔺 🔻 “Vlad Gluschenko - Peace“ is is under a Creative Commons (CC BY 3.0) license. Terms of Use: Music promoted by BreakingCopyright: 🔺 🔻 “Purrple Cat - Meteorites“ is is under a Creative Commons (CC BY-SA 3.0) license. Music promoted by BreakingCopyright: 🔺 🔻 “Rexlambo - I’m Falling“ is under a Creative Commons (BY 3.0) license. Music powered by BreakingCopyright: 🔺 🔻 “Blue Boi“ by LAKEY INSPIRED Music: 🔺 🔻 “This time of the year“ by Dj Quads 🔺 🔻 “Sleep Away“ by Evol 🔺 🔻 “Consideration“ by Low Frequency Music 🔺 🔻 “Reminiscent Remix“ by Idyllic 🔺 __________________ Chapters: Introduction Rig ID explanation Blender Settings for scripting Creating the Rig ID Creating the script , panel class Different UI components Nesting UI components Writing a label Using an icon for a label Accessing and displaying rig bone properties Showing bone layers and their visibility settings Showing material settings inside the UI, usage of a material object Image changer Convert script into an addon Blender API Overview Ending
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