Cyberpunk 2077: PC Benchmarks Running on PS5 and Xbox Series X - So What Do They Do?

What if internal developer benchmarking tools for the PC version of Cyberpunk 2077 could run on consoles too? Well, they can! Rich eases back into video production for 2024 by showing various internal benchmark runs ’ported across’ from PC to consoles via the cross-platform save share option. But are any of them actually useful when the consoles use FPS limits? And what happens if we run those same benchmarks on a PC built from very console-like hardware? It’s all here. Subscribe for more Digital Foundry: Join the DF Patreon to support the team more directly and to get access to everything we do via pristine quality downloads: Want some DF-branded tee-shirts, mugs, hoodies and more? Check out our store: For commercial enquiries, please contact business@ 00:00 Introduction 00:27 ’Porting’ PC Benchmarks Runs Onto Consoles 03:04 RT/Quality Modes Lock to 30FPS 04:24 60FPS Performance Modes Benchmarked 09:49 Deeper Into The Rabbit Hole: Benchmarking A Console-Like PC 12:36 Summary 13:26 Conclusion
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