escription from the developer:
Die monster! You don’t belong in this world!
It was not by my hand that I am once again given code. I was called here by humans who wish to pay me tribute.
Tribute? You steal mens souls and make them your slaves!
Perhaps the same could be said of all projects...
Your works are as empty as your soul! Game kind ill needs a savior such as you!
What is a game!? Glass drops A miserable little pile of code. But enough talk. Have at you!
Story
Ghosts of Aliens is a short(Probably 5 hours) role playing rpg game that follows the adventures of Atum and an old man named Gwaldin, and later 3 other heroes. On October 1st, 1963, an alien ship crashes on the planet of Appalathia, in a desert near the town of Roswell. For 5 years, the alien inside this ship lives off of rations and eventually dies becoming the ghost of an alien. Gwaldin, the old man, tells of a prophecy that a hero would crash from the sky down to the world of Appalathia and defeat the 5 Doom Beasts that are scattered across the world.
Journey through extremely stylish enviroments that make the world of Appalathia become alive, from dark forests to light forests to neon forests, to ice cold lands to tropical paradises, to small villages, big cities, western places, everywhere all over Appalathia.
Characters
Atum
Age: 24(Human Years), 25(Equazian Years)
Species: Equazor
Blood Type: Z Qwayba
Shoe Size: 7 1/2
Special: Offensive Magles
The mysterious alien who you control. He’s from a far off planet, but crash lands on Applathia due to strange forces causing gravity irregularities. He’s a nice person, as his kind are peaceful beings.
Slithens
Age: 13
Species: Snake
Blood Type: Cold
Shoe Size: ???
Special: Status Ailments
The british snake with a lot of determination. He’s nice, but can get rough when people mess with him or his friends.
Ratoney
Age: 3 2/17s
Species: Lab Rat
Blood Type: O
Shoe Size: 12
Special: Healing Magles
An Area 51 experiment gone wrong. He’s a walking, talking, humanoid rat that was turned into an underpaid janitor at one of the saloons later in the game. He’s extremely quite and lacks self-confidence.
Gwaldin: The crazy wizard that follows the party around, leading them across the world of Applathia. What a weirdo.
Dreeply: Minor antagonist who wants to control the world. He can harness the power of Magle to create evil monsters to do his bidding.
Features
With a new and intuitive ’strategic advantage command issuing battle system’, the player can issue commands individually to up to 4 heroes, all while making the feinds stop in there tracks, until your heroes complete the execution of the command! But be careful! To recover your energy for another attack, you have to wait for your ’action select’ guage reaches full.
Intruducing data-to-monitor information rendering! Now you can see the action happening on your screen change as the data sent through your computer changes!
4 direction movement from the input of your keyboard of joypad allows you to explore the vast and colorful scenery of Applathia like never before! It’s like 8 direction movement, but without the clutter, mess and confusion. Fingers tired? No problem! Movement can be done with 1 finger at a time, so rest between pressing sessions is often!
Advanced catepillar system creates a realistic aspect of people following you: if you keep pressing the run button and moving around, sometimes, the other characters will not follow because they’re annoyed.
Also original graphics, music, sound effects and everything else.
With musical contributions made by Chefboyardee, Aureametaphus and even Rappy McRapperson!
One last thing; there probably some glitches, but I don’t know of any that will hinder the progression of the game. Also, if you find the game too hard, just go in the editor and add like 10 to everyones initial i blindly put in the enemy stats, i don’t know if its hard or not. I’m just reaaly tired of working on this game.
I won’t be working on a game for awhile, but I’ll be interested in doing music, or if I’m in the right mood, graphics, for games. Contact me, and I’ll see what I can do(But I ain’t doin both okay?).
Credits
Music- Swordofkings128, Chefboyardee, Aureametaphus, Karnov and Rappy McRapperson.
Catepillar System: Rusty the Gnome
lazer shot noise you can barely hear in the theme that plays in the deathly doom desert: Ragnar
Everything else: Swordofkings128
please report any bugs here in the topic. I’ll try to fix them as soon as I can. Also, please excuse them, noone is perfect I got pretty lazy near the end. serustly, i’m tired of working on this mess.
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