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This tutorials shows texture based raycaster coded in GLSL with a several variations. Aside from the effect itself, it could be used as an exercise in GLSL for beginner/intermediate level, because it can be modified in different ways to achieve different results.
Contents:
00:00 - Intro
01:40 - Feedback example
04:08 - Lights from texture and detailed explanati
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3 months ago 00:21:52 1
СОЗДАНИЕ ШУТЕРА В UNITY. Стрельба Raycast C# | Unity урок by Artalasky
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