Still / There (Realtime demoscene animation)

“Still / There“ was made for Revision 2021 You can find more information and download the 25mb windows executable here: Credits: cynic: Core and render engine development pixtur: Design and shader programming lucid: Soundtrack Made with tooll3 developed by cynic and pixtur: uses dear imgui and , .net , directx 11 and sharpdx, bass and managed bass, , commandline Notes: If you’re interested in doing some early usability tests for tooll3 or having lengthy discussions about the right data flow direction in a node graph, drop me an email, twitter or discord message. Or meet us at a demoscene party, once this sofa-crap is over. License: This demo is released under Creative Commons Attribution: You are free: to share: to copy, distribute and transmit the work to remix: to adapt the work to ma
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