Additional Control Rig to make fast animations

Unreal Engine using Control Rig I faced an issue that whenever you want to change some animation you have to change it in 3dmax, maya, blender or use bake control rig, but I decided that it is not comfortable. I made this video to show an example solution to change base or custom animation to create new sets of animations and bake this new animation in sequence for use reference video:
Back to Top